Review Submitted By:
Started on The Inquisition: Legacy
Mar 11, 2017
TMC Listing: The Inquisition: Legacy
The following review is the opinion of the review's author [Anon]
and in no way represents the opinions of this website or its staff.
TI continues its slow decline since Takta (my impression was that
Takta was Kinaed's counterbalance) was fired. I enjoy playing here.
The coded systems are fantastic, and the setting is fleshed out. But
TI's staff has always been what sets it apart from other MU*s, and
these days, unfortunately, it's only enjoyable in spite of the staff,
not because of them. I'm pessimistic about the direction the game is
going in and could not recommend it in its current state.
Staff readily admit they have little on-grid presence, and yet, still
try to implement new systems and policy without listening to the ones
whose experience is affected. A glance at the forums shows how certain
staff don't attempt to read or understand player posts anymore before
they dismiss them at best, and accuse them of cheating at worst
(Kinaed is infamous for this). For example, when someone pointed out a
problem with new hood/cloak code and asked if they could reconfigure
cloaks for free to compensate, Kinaed accused them of trying to cheat
out of paying--even though the problem was caused by an ill-thought
code revision and was not anything a person would realistically have
to pay for.
Staff assumes problems are solved when players are silenced, or give
up out of frustration. Which means there's a sad amount of nastiness
behind staffer backs in private tells and other bile that sours the
atmosphere. Players generally act content and reassure the staff
publicly, because as Kinaed has said, you don't want to be on her bad
side. And she has her favorites, meaning, certain players can break
rules and harass others without repercussion. The players who think
there aren't, are generally the favorites.
I will probably take my leave when the next few major systems go in
(an assets automation system that seems to be tailored to privilege
oldbies, as one example). While players are constantly reassured that
staff will continue to look at and rebalance new additions to the
game, we are often ignored in practice. Kinaed encourages players to
speak their minds, assures them she has heard them, and then proceeds
to move on without taking action.
They branded the last negative review on this site a 'troll review'
when it was, in fact, written by a current player. Which goes to show
where staff mentality is with regards to improving their game. Staff
priorities include 'revitalizing' the grid with repetitive NPCs
designed to occupy player roles. Want to take your bard busking in the
city's major tavern? Sorry, there's already one there that you'll
have to ignore.
Hopefully staff will read this and look at their game with a critical
eye, but I am expecting little more than to be lashed out at and
branded a 'troll.'