

tmc rank: 70
updated: September 5, 2012
created: October, 2000
codebase: [TBA] tbaMUD (codebase formerly known as CircleMUD)
site: tbamud.com 9091 [84.49.244.105]
email: rumble (at) tbamud (dot) com
theme: Teaching Builders and tbaMUD Codebase Development
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
updated: September 5, 2012
created: October, 2000
codebase: [TBA] tbaMUD (codebase formerly known as CircleMUD)
site: tbamud.com 9091 [84.49.244.105]
email: rumble (at) tbamud (dot) com
theme: Teaching Builders and tbaMUD Codebase Development
Location: USA
Primary Language: English
Minimum Players: Under 10
Multi-Play: Yes
Mapping: Ascii, Automapping, In-Game
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Educational MUD
Research-Oriented MUD
Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MSP
Screen-Reader Friendly
Xterm 256 Color Support
Out-of-band Protocol Support
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Educational MUD
Research-Oriented MUD
Level-Based Training System
Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MSP
Screen-Reader Friendly
Xterm 256 Color Support
Out-of-band Protocol Support
World is mostly original
Huge World (15,000+ rooms)
Mud is fully operational
The Builder Academy is foremost a training academy for anyone
willing to learn or teach how to build a virtual World. Due to our
success and the stagnation of the CircleMUD codebase we have also
released our code for anyone desiring a stable and functional
codebase.
tbaMUD is the continued development of the codebase formerly
known as CircleMUD. And we use it to mean both the Academy for
training, and the codebase that is made freely available to the
community.
The most challenging aspect of running a mud is finding good
builders. You will hear this from the admin of every MUD that has
ever been. In the past it has always been up to each individual MUD
to find and usually train their own builders. This works, but I
think the MUDding community can come up with something better. That
is why I created The Builder Academy.
TBA has trained 1000's of builders and has an extensive tutorial
and help file system. No pressure, no deadline, just come learn,
teach, or help develop the tbaMUD codebase. Give back to the
community we have all taken so much from. TBA is a MUDding resource.
Take advantage of it so we can improve the entire MUDding community.
TBA can also be used by other MUDs as a builder's port. Just send
us your newbie builders. We will teach them and then you can have
them back with the zones they built.
We are always open to anyone willing to learn, teach, or help
develop our newly released tbaMUD codebase (the codebase formerly
known as CircleMUD).
willing to learn or teach how to build a virtual World. Due to our
success and the stagnation of the CircleMUD codebase we have also
released our code for anyone desiring a stable and functional
codebase.
tbaMUD is the continued development of the codebase formerly
known as CircleMUD. And we use it to mean both the Academy for
training, and the codebase that is made freely available to the
community.
The most challenging aspect of running a mud is finding good
builders. You will hear this from the admin of every MUD that has
ever been. In the past it has always been up to each individual MUD
to find and usually train their own builders. This works, but I
think the MUDding community can come up with something better. That
is why I created The Builder Academy.
TBA has trained 1000's of builders and has an extensive tutorial
and help file system. No pressure, no deadline, just come learn,
teach, or help develop the tbaMUD codebase. Give back to the
community we have all taken so much from. TBA is a MUDding resource.
Take advantage of it so we can improve the entire MUDding community.
TBA can also be used by other MUDs as a builder's port. Just send
us your newbie builders. We will teach them and then you can have
them back with the zones they built.
We are always open to anyone willing to learn, teach, or help
develop our newly released tbaMUD codebase (the codebase formerly
known as CircleMUD).